We Got To Learn About Smite 2’s New Gods And New Modes Ahead Of Jan 7th’s Beta Release

We last checked up with Smite 2 Evolves a minute ago. The MOBA sequel, which was revealed a year ago, is approaching a beta period and includes a ton of new details. Its alpha test took off in 2024. During Smite 2’s beta, we got the opportunity to attend a presentation that included all the information about a significant update.

One of the main features of this update is that Smite 2 will have three new modes, Joust, Duel, and Assault (all of which were popular modes in the original Smite), as well as five new gods: Aladdin, Geb, Ullr, Agni, and Mulan. Conquest mode’s core will be redesigned by the Titan Forge team, who will also be introducing 20 new features—game-altering play style twists for 20 gods.

Additionally, there will be text chat, performance improvements, and a number of new goods.

As previously stated, the alpha test for Smite 2 started eight months ago with just 14 gods available, one mode, shaky performance, and numerous systems that lacked depth. Since then, the community and the development team have collaborated to enhance the game by adding six modes and forty-five gods, which has resulted in more reviews and player input.

How Smite 2 Evolves The Original’s Formula

The team’s primary beginning objectives, for those who are unfamiliar with Smite 2, include preserving the allure of the original game and its third-person MOBA format. Along with respecting and honoring the community, they also entail making specific enhancements to a game that has been there for ten years in order to make it better for a new generation of players.

After the alpha testing weekends, it was necessary to over-deliver in order to honor the community. This indicates that fixes were being released regularly to maintain development and that Smite 2 was concentrating on adding popular gods.

Additionally, there were three weekly live streams devoted to answering player inquiries and giving an inside look.

As a result, Smite 2 has reached a number of milestones. Forty-five gods, up from the original fourteen, six modes instead of one, a total art redesign, improvements to the readability of the FX and core combat, a new HUD, a new layout for the conquest map, significant alterations to the game’s monetization, partnerships like Lord of the Rings, and much more are all included in the game.

There is a lot to discuss regarding what will happen next when Smite 2 enters its beta phase. The new deity Aladdin, who will join the pantheon Tales of Arabia on January 14, will be one of the largest additions.

As a Magical Assassin, Aladdin, the Sultan, has the ability to make three wishes, each of which has potent effects but may only be used once. These include resetting all cooldowns, earning extra Gold, and quickly reviving. Another new feature in Smite 2 is the ability for Aladdin to run across walls. Anyone can join him in fighting opponents by trapping them in his magic lamp, allowing Aladdin to divide a fight in his own unique way.

Along with Aladdin, a number of iconic Smite gods will be returning to Smite 2, including Mulan, Agni, Geb, and Ullr, all of whom have been revamped for the follow-up. For instance, Mulan can plant a Consumable banner that gives teammates Movement Speed and boosts XP, while Ullr’s position switching is considerably improved.

Joust, a 3v3 game with one lane and jungle camps, will be one of the new modes available. Stealth grass for unexpected encounters and teleporters for simpler movement have been included. For the new 1v1 Duel mode, the same map is accessible.

Additionally, Smite’s esports scene’s premiere mode, Conquest, is undergoing an overhaul. New jungle boss pickups like the Obsidian Dagger (which deals 500 true damage to the user but grants 20% more damage and attack speed for six seconds) from the Fire Giant, new jungle camps, new vision-focused camps, and breakables like Healing Wisps in the jungle are among the layout changes (different pathing).

In Smite 2, gods will have a new playable twist thanks to the Aspects mode. Players can play the god normally or with Aspect activated in the lobby. Currently, 20 of the 45 gods are active; more will be added in the future. Athena’s inability to teleport to teammates is an illustration of this state, but rather to weaken adversaries. Thus, trade-offs of that kind are involved.

The Assault game mode, which is 5v5 single lane, random gods, and does not allow returning to base, will also be available in Smite 2. Additionally, there are UI additions like PC text chat, balance passes to enhance STR and Active items, ranked reset and matchmaking enhancements, auto build updates, role manuals for all roles, role filters in the item shop, and performance optimizations, among other things.

When will players be able to access Smite 2’s beta? Beginning on January 7, the majority of the content covered in this article will be accessible (with the exception of Aladdin on January 14), along with a developer live stream that will go over everything in more detail and how 2025 will undoubtedly be a significant year for the game and its evolving community.

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