The incredibly ambitious role-playing game Kingdom Come Deliverance was launched by Warhorse Studios in 2018. Despite the game’s difficult debut, I adored it. Patches and DLC enhanced the experience over time, and Kingdom Come Deliverance is still one of my favorite role-playing games to this day. Kingdom Come Deliverance 2, the follow-up, looks to improve on the original’s features and provide an even more engaging experience!
I loved Henry, and the world-building was excellent without being overdone. He is a strong blacksmith’s son who enjoys fighting and drinking, and he gets drawn into the escalating war for revenge in Eastern Europe. Despite its flaws, Kingdom Come Deliverance (2018) was an excellent film.

By the time this essay goes up, Kingdom Come Deliverance 2 should be available for everyone to enjoy, as Warhorse learned all those lessons in creating the sequel. I am grateful to Warhorse and the people at Plaion PR for providing me with a review code weeks ahead of time so that I could properly experience the game! An initial assessment of the fit between unpleasant disease episodes and other projects is given in this article. It will take me some time to write a thorough evaluation because this is a huge RPG with much more ambition than the original. I’ll do my best to avoid giving away too much.
Despite being a direct sequel, I like Warhorse’s commitment to accessibility in terms of making the tale easy to follow. Because the initial act does a fantastic job of continuing where the first game left off, you should be able to play Kingdom Come Deliverance 2 without having to complete the original’s 50-hour campaign without feeling overwhelmed. I always had doubts about how the series will turn out because it takes a long time to build a game like this, but I haven’t been let down yet.
When Kingdom Come Deliverance 2 begins, Bohemia is embroiled in a bloody war with Sigismund, and our beloved medieval brothers, Henry and Hans Capon, are leading a diplomatic expedition to find friends for the impending battle. After their diplomatic team is ambushed by brigands, Hans Capon and Henry nearly die, and following a joyful bar fight, Hans leaves to pursue his own interests, the situation swiftly devolves into chaos. From there, it is up to us as Henry to enjoy the game.

Kingdom Come Deliverance 2’s prologue, which is a major upgrade over the original game, serves as a tutorial for both the story and the gameplay. It feels more organic and lets the game showcase its gameplay and character development without feeling grating. It’s a nice contrast that the previous game was explored creatively without overburdening the player with details.
I recall that my initial experiences with Kingdom Come Deliverance 1 were a challenge of my patience as I found it difficult to engage in combat; however, the sequel more smoothly introduces players to its features. This is crucial because this is one of the most intricate role-playing games, with a lot of moving components.
Both the immersion and the world are stunning. Kingdom Come Deliverance 2 surpasses the visual standards set by the prior game. The game is a stunning visual feast because to its non-linear gameplay and several survival systems, which reward exploration. As the main mission unfolds, there are two areas to explore, and the woodlands are just as beautiful as ever.
Warhorse has always been meticulous, even when it comes to the meals. There is also a great deal of lore regarding the places, history, and medieval life in the game. This is one of the greatest in-game codexes available, and I am a huge sucker for them. Digging through them while you play is something I strongly advise.

Although I have really good first impressions, there are a few things to keep in mind. One of the biggest issues with Kingdom Come Deliverance is the restricted save system. It returns in the sequel after not being fun in the first game. Although you can save on exit if needed, saves are limited in the beginning. Even if it might not take much work to use alchemy to obtain the limited item in Saviour Schnapps, I continue to doubt the necessity of a system altogether. Although I can appreciate its idea, players should be able to choose when to save in single-player games. There are many ways to save money: booking rooms at hotels or other significant destinations is not too difficult, and Although there are saves throughout quest milestones, many people have a principled objection to it.
When it first launched in 2018, the original was infamous for its flaws and crashes. I’m relieved to report that Kingdom Come Deliverance 2 is much more seamless! Any game this scale and complexity will inevitably have some problems, so that doesn’t mean everything is ideal. When I was killed too soon, I experienced issues with the aforementioned save system, which caused me to retreat more than I had anticipated. Securing the first safe house takes some time, particularly if you are inexperienced. It is something to keep an eye out for while considering accidents or when navigating the learning curve of the combat system. Although I don’t mind the limited saving concept as much as some people do, I would rather if it weren’t in the game.

Let’s wrap up by discussing performance. Although Kingdom Come Deliverance II is a powerful film, the performance should be acceptable to you. I could maintain a consistent 60 frames per second on my RTX 3060 laptop with maximum settings, and because my setup is now at best mid-tier, it is a good predictor of how you would perform. My colleagues at SteamDeckHQ have demonstrated that it is also playable on the Steam Deck. You should feel more confident in the technical aspects of the game as a result of this enhanced performance.

I am further behind than I would like to be with this game because of work and illness, but I wanted to share my initial thoughts. I see the story tapping its foot anxiously and pointing at its watch because it’s an easy game to lose yourself in. I’m sorry, story, but the beautiful wide world keeps drawing my attention! Although I haven’t yet gone on crime sprees like in the first game, I will be able to experience the mechanics of lockpicking and crime. I’ll give you a more thorough evaluation later, but for now, everything appears to be going well.